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This panel will be held virtually.
D&D is most TTRPG groups’ default ruleset, and it works well for a lot of cases, but it has a focus on fantasy and magic. How do other rulesets portray the same subject matter, and how do other rulesets let us play in other genres and settings? What are the benefits of branching beyond the D20? And how do you pick a ruleset for the game you want to play?